Erik Lehnsherr




  • Master of Magnetism
  • Mutant Supremacist
  • Holocaust Survivor

Master of Magnetism

  • d12 Magnetic Supremacy
  • d12 Godlike Durability
  • d8 Subsonic Flight
  • d8 Enhanced Stamina
  • d8 Transmutation
  • SFX:Area Attack. Add a d6 and keep an additional effect die for each additional target.
  • SFX:Invulnerable. Spend a d6 from the doom pool to ignore physical stress or trauma.
  • SFX:Multipower. Use two or more Master of Magnetism powers in a single dice pool at -1 step for each additional power.
  • SFX:Versatile. Split Magnetic Supremacy into 2d10 or 3d8.
  • Limit:Mutant. When affected by mutant-specific complication or tech, step up the lowest die in the doom pool or add a d6 doom die.
  • Limit:Exhausted. Shutdown any Master of Magnetism power to add a d6 to the doom pool. Activate an opportunity to recover the power.

Magneto’s Helmet

  • d12 Psychic Resistance
  • SFX:Psychic Immunity. Spend a d6 from the doom pool to ignore stress, trauma or complications from psychic attacks.
  • Limit:Gear. Add a d6 to the Doom Pool to shutdown Magneto’s Helmet. Activate an opportunity to recover the power.


  • d8 Combat Expert
  • d8 Covert Expert
  • d8 Medical Expert
  • d10 Menace Master
  • d8 Psych Expert
  • d10 Science Master
  • d10 Tech Master

Erik Lehnsherr

X-Men: Omega Point Jason